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  1. #1

    Default Graphics Card Not good enough??

    hey guys i have just put together a dream system for myself and loved every bit of it but am stumped on particular subject graphics.. here are my spex..

    AMD Athlon XP 1800+
    256 DDR RAM
    nVidia Geforce 2 MX 400 64 MB RAM TV OUT
    SL-75DRV5 Mainboard
    320 W PSU
    Windows 2000 NT

    i have just got into return to castle wolfenstien and am loving it, but i run it at 640x480 reso and it runs excedingly well but when i put it up to 1024x768 it still runs smooth but you can see a significent difference, taking in mind my monitor is pretty crappy (upgrading to a 17" Phillips flat screen soon whoopee)

    any ideas whats cuasing the difference is it the graphics card???

  2. #2

    Default Re: Graphics Card Not good enough??


    from memory RTCW does push the graphics quite hard, and while your card is perfectly fine, its not going to be able to play the games at the higher resolutions. I had one of them until recently, and played most of the games at 800x600. If you really want to play at 1024x768, try using 16bit colour depth - in some games the difference isnt noticeable...

  3. #3
    Hun Hunter Biggles's Avatar
    Join Date
    May 1988
    In the air

    Default Re: Graphics Card Not good enough??

    You will always notice a drop in performance when you move from 640 x 480 (which your card will eat for breakfast) up to 1024 x 768. The Geforce 2 with 64MB Ram should handle that fine (that is exactly what I played RTCW on), but the frame rate will be lower than at 640 x 480, since it is redrawing a lot more pixels on screen at the higher resoultion.

    To see what the actual efefct is, read-up these RTCW cheat codes here which include instructions for displaying the frame rate on screen. Then try different screen resolutions and see what effect it has on frame rates. Remember that TV displays about 30 frames per second. At 640 x 480, the GF2 card will probably display somewhere between 50-70 fps, but at 1024 x 768 it might be under 30fps, at which point you eye begins to really notice jerkiness.

    The frame rate will also vary depending on the complexity of the area you are in. The more complex (and there is complexity to how quake3-based levels are constructed that you don't see), the more things being redrawn and the harder the card has to work.

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