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View Full Version : how much ram on a graphics card do most pc games need these days?



lance4k
15-12-2006, 01:58 PM
ok name the pc game that you play and how much ram the graphics cards need to have to run it?

Most games can run with a 128mb graphics card can't they?


P.S

I'm not talking about computer memory,but the RAM on a graphics card.

qazwsxokmijn
15-12-2006, 02:03 PM
256MB is still good enough. I believe most video cards will still use system memory if they need more.

pctek
15-12-2006, 02:32 PM
ok name the pc game that you play and how much ram the graphics cards need to have to run it?

Most games can run with a 128mb graphics card can't they?



FEAR
Crysis


No.

autechre
18-12-2006, 09:46 AM
FEAR runs quite happily on a 128MB card, but of course the settings aren't on high.

128MB is ok these days, but if you're looking to buy a graphics card, get at least 256MB.

Then again, games like Crysis & Alan Wake will probably still eat them alive. :)

The_End_Of_Reality
18-12-2006, 10:17 AM
How much VGA RAM do I need? answer - What resolution are you going to be running the games at?

The higher the resolution you run the games at, the more VGA RAM you need for good FPS

I would say 256MB minimum and if you are going to be running at high resolutions then a high power 512MB card will be better

qazwsxokmijn
18-12-2006, 11:21 AM
256MB is already the new 128MB, hasn't it?

maccrazy
18-12-2006, 11:37 AM
It really depends on how much you want to spend. I have a 128MB X600 which can only just cope with the Doom 3/Quake 4 generation of games, so if you are wanting to play games regularly, you would probably want 256MB on a decent graphics card. :)

Trev
18-12-2006, 12:19 PM
Ok, I'm just looking at the minimum system requirements on the boxs for 2 new games I have. FSX 32mb and Need For Speed Carbon 64mb.

Trevor :)

turning_point
18-12-2006, 10:44 PM
im running NFS: carbon on a 256 nvidia gforce 6800gs. not 100% smooth but very playable ...

definantly recommend at least 256... and if u can afford, a 512 will obviously be better :)

Banking
19-12-2006, 02:05 AM
Company Of Heroes
i have a x800xt 256mb runs it prefectly

Trev
19-12-2006, 08:20 AM
im running NFS: carbon on a 256 nvidia gforce 6800gs. not 100% smooth but very playable ...

definantly recommend at least 256... and if u can afford, a 512 will obviously be better :)

Must be something wrong with your system. It runs smooth on mine.

Trevor :)

trinsic
19-12-2006, 10:36 AM
Must be something wrong with your system. It runs smooth on mine.

Trevor :)

I can run full settings in 1152x864 with a x800 which is not as powerful as a 6800GS so something IS wrong :horrified

(runs even better now that I have softmodded)

Trev
19-12-2006, 11:11 AM
I can run full settings in 1152x864 with a x800 which is not as powerful as a 6800GS so something IS wrong :horrified

(runs even better now that I have softmodded)

Yes my card is a Leadtek GF6800 LE TDH 128mb card.

Trevor :)

JJJJJ
19-12-2006, 11:41 AM
If you are serious abot games don't even look at less than 512 megs

cbee
19-12-2006, 08:24 PM
A good theory to work on is to get as much as you can afford.

qazwsxokmijn
19-12-2006, 09:29 PM
A good theory to work on is to get as much as you can afford.
...and the right seller. ;)

I don't think memory size would be a problem for me anytime soon anyway....I don't really use any resolutions higher than 1024x768 on all of the games I play. And I don't play too much either lol.

Most of the time I'm either playing Black and White 2 (and its expansion) and King Kong at the moment. Anyone else played B&W2?

pctek
19-12-2006, 09:38 PM
Well heres a thought: Which would you go for?


RADEON X1950XTX
Video Memory 512MB DDR4
Engine Clock 650MHz
Memory Clock 2GHz(1GHz DDR4)


Asus EN8800GTX
Video Memory 768MB DDR3
Engine Clock 575MHz
Memory Clock 1.8GHz (900MHz DDR3)

Ignore pricing. Just based on specs.
Friend was commenting to me about 2 x 1900XTXs vs the 8800GTX, I noted my suppliers don't have the 1900 now, just these 1950s. So between the two...........

qazwsxokmijn
19-12-2006, 09:41 PM
Oooh!! Oooh!! I know what I'd go for

TGoddard
20-12-2006, 01:21 AM
I don't know much about graphics hardware specs other than what I've been reading over the past few days but what you really want for future proofing is a lot of pixel and vertex shader power on the chip. That's where all the exciting developments are happening at the moment - per pixel lighting and really cool water effects are likely to be routine within a couple of years.