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icow
14-07-2010, 02:17 PM
Are there any downsides to running a 64 bit version of windows?

wratterus
14-07-2010, 02:26 PM
With Win7 I haven't run into a single problem yet. Can't say the same for Vista and certainly not XP, but if you're going Win7 you should be sweet, apart from possibly some older drivers. (Printers and the like)

SolMiester
14-07-2010, 02:27 PM
Windows drivers for old printer and not being able to run 16bit installers...

Speedy Gonzales
14-07-2010, 02:27 PM
Drivers. Whatever devices you've got, make sure you've got 64 bit drivers for it. Or its not going to work

Erayd
14-07-2010, 03:51 PM
Like Speedy & Solmeister have mentioned, drivers are the big one - you should be OK with most newish gear, but anything old you may be out of luck, depending how well the manufacturer supports legacy hardware.

KiwiTT_NZ
14-07-2010, 04:38 PM
Downsides ... pfffft

The Game Civilization IV, which is "Large-Address-Space" aware. On Windows 7 64 I get 4 GB of RAM to play it.

Win XP is limited to 2 GB or 3GB if you want to use the /3GB switch in the Boot.ini

Deimos
14-07-2010, 05:06 PM
Being 64bit code it requires more RAM and disk space, generally people who run 64bit OS have copious amounts of both so the difference is trivial.

BBCmicro
14-07-2010, 11:02 PM
Some apps just don't work on 64bit.

eg SUPER (popular video conversion app) (It says so in the fine print and I proved it)

Adobe Premier Pro2 has a few probs on W7-64bit.

eg, if you click on a soundtrack to normalise the volume, W7-64 will crash if the clip is a long one (but not if it's short).

I have 8 GB RAM. I'm guessing the whole clip is in memory but the 32-bit app can see only the first 3.5 GB or so of the 8 GB. To normalise the volume it searches for the highest sample .... and falls off the edge of the world...