View Full Version : Beta testers wanted for NZ games (urgent)

11-07-2010, 11:01 AM
We need beta testers for three awesome locally-made student games - and feedback by this Thursday 15 July.

Three teams of Media Design School students presented at this month's Game Developers Meetup (http://gamedev.meetup.com/155) and we were pretty impressed by the quality.

MDS' Graduate Diploma of Game Development ends with a 6 month practical project, where teams of programmers and artist work together to make a game. This year they've opened the games up for a public beta - the challenge is that they need (intelligent) feedback by Thursday 15 July (or earlier) as Friday is their deadline.

You can download the Betas here: http://www.mediadesignschool.com/game-testing

Someone described the games as:
Dead Steel: Modernized Alien Breed
Guardians of Eldvery: World of Warcraft meets Tower Defence
No More Gentleman: Left 4 Dead in Victorian England

They're all big PC downloads, made from scratch. It's the only 100% games-related degree in NZ, so give some feedback and support the next generation of Kiwi game developers.

11-07-2010, 11:41 AM

Picked the 3rd - it's not big either......

11-07-2010, 11:49 AM
Off to a flying start. Not.

kahawai chaser
11-07-2010, 01:21 PM
Who are you guys ? - you should introduce yourself - why is it urgent? This is your first post and you want users? Sounds like a promo tactic to me...

11-07-2010, 02:03 PM
Sounds like a promo tactic to me...

Media Design School is highly regarded across New Zealand and the world for its specialised, cutting-edge courses in digital design. From our 3D animation qualifications to graphic design, game programming or creative advertising, each course is innovative and completely up-to-date with current industry practices. Our tutors are proven experts in their field, and our relationships with highly reputable creative, design and digital companies puts us above the rest.

Who cares? Free games, a bit of feedback to them, the one I tried wasn't too bad actually for a student.

The Error Guy
11-07-2010, 02:23 PM
I'd recommend some alternate mirrors or at least say how big each file is before I Download. If I can be bothered waiting for 333mb to ooze its way down NZ's shocking DSL ill try iy

For others to note:
Dead Steel is about 300mb
Guardians of Eldver is about 400mb
No more Genlemen is 500mb

11-07-2010, 02:51 PM

11-07-2010, 03:32 PM
Let's see what happens...

11-07-2010, 03:59 PM
Mine was 500mb, took 9 minutes.
Buggy though and I couldn't play it cause my gun insisted on aiming off to the side.....

The Error Guy
11-07-2010, 05:49 PM
You were lucky probably because you don't live an obscenely long way away from your exchange

11-07-2010, 05:57 PM
Why not, might as well make the most of Big Time while it lasts, downloading all 3 for now, and will let you know how I get on.

Dead Steel = 388MB
Guardians of Eldvery = 405MB
No More Gentleman = 500MB
As mentioned that should ideally be on your website, or your promotional post ;)

It's also worth you providing some sort of "feedback" list of the things you most want, or an idea of what you want people to test, such as:
The world, can you go places you wouldn't expect to be able to?
Does something just not "feel" right?
Can you make the game crash? Can you reproduce it?
Can you make the AI do something it shouldn't be?
etc etc

11-07-2010, 05:58 PM
You were lucky probably because you don't live an obscenely long way away from your exchange

Rubbish, that has nothing to do with it. Even if you're on a 1m/bit connection, it'd only take you an hour to download the largest of the 3.

11-07-2010, 07:37 PM
A few things I've noticed before I've even installed the lot and played them:
During installation of Dead Steel, I was prompted to run through DirectX setup. Not a biggy, but I already have WinXP SP3 with the latest DX9. It also installs the PhysX stuff.
Then I go to install Guardians of Eldvery and it prompts me to reinstall some DirectX + XNA stuff, and then it tries to UNINSTALL PhysX, and then "Repair or Uninstall" the Visual C++ 2008 Redist. Not a good first look ;)

11-07-2010, 09:49 PM
Here's a thought:
Why not make a check that pulls the files from the internet during install time if they're needed. That way you don't have to waste your time / bandwidth / hdd space bundling all the extra stuff just to make sure it's going to run when 9/10 machines (probably) have it all already ;)

The Error Guy
11-07-2010, 10:04 PM
I don't even get 1mb/s fastest off peak speed was 675kb/s. I will try download at a friends place, he's a 3D animations developer for some company (can't remember what its called) he'll probably give some good advice

11-07-2010, 11:19 PM
OK so I can't get Guardians of Eldvery & No More Gentleman to load. The first has a black screen on load and doesn't go anywhere. NMG just hangs at the main menu, can't even move the mouse. Bugger.

Dead Steel is fun, and I believe I saw a multiplayer aspect to it? It kind of reminds me of Galaxy Wars meets Unreal Tournament Onslaught-mode (I think that's the right one). It's fun, the controls are easy, the powerups are fun, the music is funky, it's easy to pick up for a few minutes and put down again. I like it, and I could see it being distributed via the likes of Steam for a few bucks a pop :)
Even on Normal mode it wasn't the easiest, but not too tough that I wouldn't keep playing it.
Graphics are pretty decent on my HD4850 at 1680x1050. Not too much flash / bling, just the right amount I thought.

Overall I'm going to give it an 8.5/10, pretty impressed to be honest :)

12-07-2010, 10:09 AM
Hello guys,

Thanks for the feedback and thanks sknightly for the promo.
We are students at Media design school working on our final project for the Game Development Course.

This project is 6 Months Long, with 1 month for preproduction and 5 months for production.
The games go gold on Friday!

Yes we are 100% New Zealand made.
Unfortunately release candidate 2 didn't go live on the servers they are being uploaded now. I'll edit this post once they go live.

All in all they are much better version of the games.
Thanks again for the tests!

Keegan Gibson
No More Gentlemen

12-07-2010, 10:16 AM
OK so I can't get Guardians of Eldvery & No More Gentleman to load. The first has a black screen on load and doesn't go anywhere. NMG just hangs at the main menu, can't even move the mouse.

Mine didn't install properly but decided to run when I clicked the .exe. Then the menu didn't work, couldn't choose anything, after some time I could. Then I got a no floor glitch going back up the stairs, the gun aims off to the side so I can't shoot anything.

Bit unplayable with Win7 64bit.

His Word file asks various questions about what feedback they want.......

12-07-2010, 10:41 AM
Ah there's a word file in there that requests feedback. Good to see.

I actually have no icon for NMG in my start menu, no idea why, so I launched it by going into the Program Files folder and finding the exe manually.

Sometimes when I launch it, it looks like the attached screenshot.

CPU sits around 40% on my 3Ghz Dual-core, so it looks like it's trying to do something, but I'm just not getting anywhere on it :(

Edit: So just after posting, it loads. Took around 2 minutes maybe? No idea why so long, it shouldn't :-/
Game seems like it could be a bit of fun, don't have anybody to test Multiplayer with so I did solo.
Played past Wave1, the first time I died as they mobbed me (I didn't catch them as they were coming in through the windows), but the second time I cleared the wave then ran around for a few minutes just doing nothing, waiting for Wave2. Ran down a hallway and found another smashed window in a small room but no more baddies spawned.
The projectile image never goes the right way, though I can see the "dust" from where it's hit the wall in the correct place.
Also, I've got no idea what the right-mouse button does, but sometimes depending on if you release your right mouse button, then press it again, and you're walking backwards, it'll change the image from his staff (Is that what it is?) to his gun...
The scream before the round starts got me both times, incredibly loud, maybe a little too loud? It hurt my ears to be honest.

It looks like it could be fun, but needs a bit more polish. Will try the second beta's when you've posted them :)

12-07-2010, 10:48 AM
Will have a look tonight.

^^ Chill does it only do that in Windowed mode, or in fullscreen as well?

12-07-2010, 11:28 AM
Nope, popped it into fullscreen, restarted the game, worked perfectly immediately :)

Came up with "Media Design School" logo which I'd never seen before on that game...

12-07-2010, 12:46 PM
Wow, that's some fast feedback.
Release Candidate 2 is live now.
Major improvements from the last one.

I can't speak for all the games.
However the install problems with no more gentlemen should be improved it no longer has a bunch on other installers with it.
If you guys have the time take a look at the new builds might be cool to see what hass progressed in a week.


The No More Gentlemen website.

Thanks again,

12-07-2010, 01:37 PM
Still no download sizes on the website ;)
Dead Steel = 200MB
GoE = 402MB
NMG = 477MB

ETA: 50 minutes for the lot :D

12-07-2010, 05:34 PM
Still no download sizes on the website ;)
Dead Steel = 200MB
GoE = 402MB
NMG = 477MB

ETA: 50 minutes for the lot :D

Unfortunately we don't have control over the website, but I will ask if they could add it.

Thanks again.

12-07-2010, 09:16 PM
Thanks for everyone's feedback so far - on the games and the beta testing process.

We'll ask to put screenshots and file sizes up on the download website, but in the meantime the file sizes are:
Dead Steel = 200MB (new, lighter version up today)
GoE = 402MB
NMG = 477MB

They are big downloads, require reasonably high-end gaming PCs, do have bugs, and are made by student teams over a few months. This is an actual honest beta of an in-development game, rather than a "marketing beta" where a publisher is trying to generate buzz for sales.

Someone asked about me earlier - I run the Auckland Game Developers Meetup (come along - everyone welcome: http://gamedev.meetup.com/155). We hold monthly meetings and use the Media Design School as our venue. The student teams presented at this month's meetup asking for beta feedback.

Thanks for your feedback and patience so far!

12-07-2010, 10:38 PM
Posted a big long feedback form for dead steel.... including one bug they might know about where dx 10 on my 5770 makes everything into red and yellow squares!

Good game though, if a bit insanely hard.